![]() It makes the code not just harder to read but also slower (and possibly more buggy?).Īnother reason may be the fact, that most of the mod (at least in last year or so) are limited to a few limited types that are used over and over with little to no innovation. ![]() It is way too messy - especially after adding the procedures. One of the reasons surely is the generated code. There's other mods such as "Ruby/Emerald Tool" Mods or mods that just add stuff that thousands of other mods already do better that put the bad stigma on MCreator for just being a cheap way to churn out a large quantity of under average or on-par mods.įrom what I've heard MCreator also uses bad coding, though I don't really know what's bad about it. My first mod made on their was The Crystallia, which I've been tweaking for around a year now and have gotten a lot of positive feedback for! MCreator has actually helped a bit in understanding what bits of code to what, and how it all fits together into the whole modification. I have like, 0 knowledge in coding and my job doesn't really allow me to just sit down and learn too often. That doesn't mean all mods made with MCreator are overdone and unoriginal concepts though, I've seen a lot of decent mods come out of it!įrom personal experience, it's a great place to at least start. Many people open the app and without looking at tutorials make really standard mods that aren't all that creative. ![]() ![]() It's mostly because of it's lack of functionality, in my opinion. ![]()
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